We are a small visual novel company that started out doing film production/web & graphic design. We transitioned into the area of visual novels after falling in love with the world of visual novels and otome games.
Currently we are a very small team from all over the world, comprised of freelancers, with a few full time members. The freelance Artists and Programmers are so important to the production of our games and there are many people working behind the scenes to support us, we cannot thank them enough and value them greatly.
Introducing, our team!
I'm Aimée. I am a disabled woman with a few difficult physical disabilities and mental illnesses including quite severe social anxiety. I am the Owner, Lead Writer and occasional Artist at EN and have been obsessed with otome games and visual novels for a long time now.
Coming up with new stories and ideas to create games is a passion, and I’m working hard to try and make the ideas into reality for other people to enjoy as much as I do.
Our resident Artist is Raheela. A very talented lady with versatile styles, a discernible eye for accuracy and impeccable taste in the art she produces.
Raheela is a very important part of the team and always produces her best quality work to ensure that the art for our projects have the best quality visuals for your enjoyment.
Michelle acts as a researcher and point of contact between EN and freelance Artists and Musicians, for when I am unable to speak to new people for a multitude of reasons (having a crisis or writing boot-camp).
She is remarkably professional, friendly and helpful. Honestly most of the things EN has achieved so far could not have been done without her help and support.
Finally is my mentor Suhaib. He is a professional programmer and is teaching me how to code (very slowly, I will get the hang of it!)
He is patient, kind, and a professional through and through. Tackling every new obstacle with curiosity and an innovative eye, making sure that not only are projects polished, but also that I know what it is he has done, and how I can implement that information going forward.